Cloud Computing and Remote Desktop Technologies
Thin-client and remote desktop computing shift processing and storage away from end-user devices toward centralized servers or cloud infrastructure, transmitting only display output and input events across a network. Researchers study how to compress and encode that display stream efficiently, how network conditions degrade interactive responsiveness and video quality, and how virtualization layers introduce latency that users can perceive even in ordinary tasks like scrolling or typing. As smartphones and tablets become primary access points, mobile cloud computing raises fresh challenges around variable bandwidth, battery constraints, and touch-based interaction that earlier desktop-centric designs never had to address. Open questions include how to measure and predict user-perceived quality of experience in a principled way, and how transparent computing—the goal of making remote execution feel indistinguishable from local—can be achieved without sacrificing security or imposing prohibitive infrastructure costs.
- Works
- 13,919
- Total citations
- 31,911
- Keywords
- Thin-Client ComputingRemote DisplayTransparent ComputingMobile Cloud ComputingVirtualizationPerformance Measurement
Top papers in Cloud Computing and Remote Desktop Technologies
Ordered by total citation count.
- The Case for VM-Based Cloudlets in Mobile Computing↗ 3,675
- PVM↗ 1,393
- Virtual network computing↗ 1,078
- The X window system↗ 928OA
- A brief history of human-computer interaction technology↗ 663OA
- What computers can't do↗ 548
- Node.js: Using JavaScript to Build High-Performance Network Programs↗ 516
- Edge server placement in mobile edge computing↗ 513
- Composing user interfaces with InterViews↗ 512
- Tango: a framework and system for algorithm animation↗ 510
- HYDRA↗ 491OA
- The Internet of Things↗ 481
Active researchers
Top authors in this area, ranked by h-index.