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Cloud Computing and Remote Desktop Technologies

Thin-client and remote desktop computing shift processing and storage away from end-user devices toward centralized servers or cloud infrastructure, transmitting only display output and input events across a network. Researchers study how to compress and encode that display stream efficiently, how network conditions degrade interactive responsiveness and video quality, and how virtualization layers introduce latency that users can perceive even in ordinary tasks like scrolling or typing. As smartphones and tablets become primary access points, mobile cloud computing raises fresh challenges around variable bandwidth, battery constraints, and touch-based interaction that earlier desktop-centric designs never had to address. Open questions include how to measure and predict user-perceived quality of experience in a principled way, and how transparent computing—the goal of making remote execution feel indistinguishable from local—can be achieved without sacrificing security or imposing prohibitive infrastructure costs.

Works
13,919
Total citations
31,911
Keywords
Thin-Client ComputingRemote DisplayTransparent ComputingMobile Cloud ComputingVirtualizationPerformance Measurement

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