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Author
Juho Hamari
also known as Hamari J., Hamari, Juho, J. Hamari
Ritsumeikan University · Tampere University of Applied Sciences · Tampere University · Universidade de Pernambuco
About this author
Works
477
Cited by
36,178
h-index
76
i10
200
ORCID ↗
Top papers
Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification
Juho Hamari, Jonna Koivisto, Harri Sarsa
·
2014
↗ 4,750
OA
The sharing economy: Why people participate in collaborative consumption
Juho Hamari, Mimmi Sjöklint, Antti Ukkonen
·
2015
·
Journal of the Association for Information Science and Technology
↗ 3,257
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
Juho Hamari, David J. Shernoff, Elizabeth Rowe, et al.
·
2015
·
Computers in Human Behavior
↗ 1,624
OA
The rise of motivational information systems: A review of gamification research
Jonna Koivisto, Juho Hamari
·
2018
·
International Journal of Information Management
↗ 1,612
OA
Defining gamification
Kai Huotari, Juho Hamari
·
2012
↗ 1,135
A definition for gamification: anchoring gamification in the service marketing literature
Kai Huotari, Juho Hamari
·
2016
·
Electronic Markets
↗ 1,022
OA
What is eSports and why do people watch it?
Juho Hamari, Max Sjöblom
·
2017
·
Internet Research
↗ 938
Social motivations of live-streaming viewer engagement on Twitch
Zorah Hilvert-Bruce, James T. Neill, Max Sjöblom, et al.
·
2018
·
Computers in Human Behavior
↗ 826
OA
Demographic differences in perceived benefits from gamification
Jonna Koivisto, Juho Hamari
·
2014
·
Computers in Human Behavior
↗ 816
Transforming homo economicus into homo ludens: A field experiment on gamification in a utilitarian peer-to-peer trading service
Juho Hamari
·
2013
·
Electronic Commerce Research and Applications
↗ 682
Do badges increase user activity? A field experiment on the effects of gamification
Juho Hamari
·
2015
·
Computers in Human Behavior
↗ 659
Why do people watch others play video games? An empirical study on the motivations of Twitch users
Max Sjöblom, Juho Hamari
·
2016
·
Computers in Human Behavior
↗ 616